![]() ![]() Universal RP: Performance degradation when comparing Android Quest 2 builds across 2020.xĪnimation: Improved performance of AnimatorOverrideController.ApplyOverrides()ĭocumentation: Clarify the behavior of Texture2D.Apply(), especially regarding mipmap limits.Įditor: The audio mute button in the game view toolbar uses less time per frame. ![]() UI Toolkit Framework: Unity Editor is rendered without the toolbar icons when using it on old hardware with integrated GPU Platform Audio: A looping audio sounds different on WebGL than in the editor/native desktop player Mono: Crash with ScanAssemblyForAttributesAndInterfaceImplementations when opening a project Metal: Rendering freezes when the orientation is changed MacOS: Fix for 2021.3.X: Editor silently crashes when entering Play Mode on macOS ![]() Input: Crash on InputDeviceIOCTL when closing Unity editor Asset Importers: OnImportAsset leaks 5GB of memoryĬulling: kShadowCastingShadowsOnly objects are rendered by Projectors (built-in renderer)Ĭulling: Player freezes on "Unit圜lassic::Baselib_SystemFutex_Wait" or silently crashes ![]()
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